Friday, January 21, 2011

"I, Videogame" in-class survey

1) Videogames emerged from the culture of the "Cold War" - what does Henry Jenkins from MIT compare the period to in terms of a famous board game?

Battleship

2) 

a) Who was the inventor of the first Video game according to the documentary?

William Higginbotham


b) What was the name of the game? 

Tenis for two

3) Steve Russell is credited with the first true computer-based videogame (in terms of its use with the 1961 PDP1 mainframe computer) with SPACEWAR - what popular science fiction book series also influenced him? 

"Doc" Smith Lensman sereis

4) What innovation did Steve Russell's SPACEWAR introduce in terms of input hardware?

The joystick

5) 

a) In the anti-war and counterculture period of the 1960s and 1970s, what new home entertainment system let consumers finally control what was being seen on the home television?

The Magnavox Odyssey

b) Who was its inventor/developer? 

Ralph H. Baer

6) PONG emerged out of the counterculture spirit of the early 1970s - its natural home was what type of entertainment setting?

Bars/Pubs

7) Who does Nolan Bushnell say were generally best at playing the game?

Women

8) "Space Invaders" emerged in the late 1970s as the first game from Japan.
How did the TAITO production team intensify the emotion of the game using the four-note in-game music theme?

They increased the tempo of the four-note tune to intensify the emotion.

9) Steve Moulder reflects that the first arcade games tended to result in the player's defeat. This he argues in turn reflected the view held by many designers during that time that war itself is defeatist.
Has this view changed since that time? Do today's latest games still convey this sense? Why? Why not? (use your own words)

Today's latest games can be beaten, so they do not convey the earlier sense of war being defeatist.

10) Have you ever played any of the games shown in this the first episode of "I, Videogame"? What was your memory of playing it? Where were you, when was it?

I've played many of the games featured in "I, Videogame" starting as a young child at the arcade. At the time I thought the games could be beaten given enough skill and time.

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