Friday, February 25, 2011

Game Proposal

1)     Write a high concept statement: a few sentences that give a general flavor of the game. You can make references to other games, movies, book, or any other media if your game contains simlar characters actions or ideas

The game is a 2D butterfly simulation inspired by the PS3 game "Flower". Like the game flower, you explore a nature scene and visit the flowers. The goal of the game is to populate the virtual world with colorful flowers and butterflies. The focus would also be on butterflies not just flowers.

2)     What is the player’s role? Is the player pretending to be someone or something, and if so what? Is there more than one? How does the player’s role help to define the gameplay?

The player takes on the role of a soon to be butterfly that flies around looking for flowers.

3)     Does the game have an avatar or other key character? Describe him/her/it

The coloration of the butterfly that is the character's avatar is determined by the color of the plants the player finds and can lead to different abilities.

4)     What is the nature of the gameplay, in general terms? What kinds of challenges will the player face? What kinds of actions will the player take to oercome them?

The player must avoid birds by hiding among plants.

5)     What is the player’s interaction model? Omnipresent? Through an avatar? Something else? Some combination?

The player interacts through their avatar and can control it's flight.

6)     What is the game’s primary camera model? How will the player view the game’s world on the screen? Will there be more than one perspective?

The camera model is a 3rd person view of the player's avatar in the game world.

7)     Does the game fall into an existing genre? If so, which one?

A simulation game.

8)     Is the game competitive, cooperative, team-based or single player? If multiple players are allowed are they using the same machine with separate controls or different machines over a network?

The game would be single player.

9)     Why would anyone want to play this game? Who is the game’s target audiencde? What characteristics distinguise them from the mass of players in general?

The target audience would be casual gamers.

10)   What machine or machines is the game intended to run on? Can it make use of or will it require any particular hardware such as dance mats or a camera?

The game is intended to run in the browser on any home computer.

11)   What is the game’s setting? Where does it take place?

The game's setting is a meadow.

12)   Will the game be broken into levels? What might be the victory condition for a typical level?

The levels would be the different parts of the world. The victory condition for a typical level would be to fill the level with colorful flowers and butterflies.

13)   Does the game have a narrative or story as it goes along? Summarize the plot in a sentence or two.

The plot is the destruction of the natural butterfly habitat by mysterious dark powers and it is the player's quest to discover the source of the corruption and to reestablish the butterfly population.

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