Friday, March 11, 2011

Atypical Construction Game

My construction game would be based on plants. The elementary parts of the construction game would be sugars that could be used to construct plants. The player would be able to synthesize sugars by planting and raising seeds that would grow into plants which would form sugars over time from the radiant energy of the virtual sun in the gameworld. The player could use the sugar to buy more seeds that would grow into plants with different abilities.

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